If you want to bind a key to a command type – bind a “give weapon_ak47” – this example will give you an ak47
BunnyHop script – sv_enablebunnyhopping 1; sv_autobunnyhopping 1; sv_enablebunnyhopping 1; sv_staminamax 0; sv_staminajumpcost 0; sv_staminalandcost 0; sv_staminarecoveryrate 0; sv_airaccelerate 2000; sv_accelerate_use_weapon_speed 0; sv_maxvelocity 3500;
Wallhack script – r_drawothermodels 2
Give weapon – give weapon_ak47 (you can set the ak47 to whatever gun you want)
No clip – Noclip
Third person – thirdperson;cam_ideallag 0; cam_idealdist 50; c_thirdpersonshoulder 1; c_thirdpersonshoulderoffset 8.5; c_thirdpersonshoulderaimdist 720; c_thirdpersonshoulderheight -1; c_minpitch 0; c_maxpitch 0; bind x “toggle c_thirdpersonshoulderoffset 8.5 -8.5”;
Afk script – alias “spinbot” “+right”; alias “nospinbot” “-right”; bind “F5” “spinbot”; bind “F6” “nospinbot”
Bounce off walls – sv_bounce 12